Sim league farm directors needed!!
So, you love prospects, and want to be a farm director, without all the hassle of piecing together major league lineups, worrying about injuries, or following a team through the whole season? How about becoming a "simulated" farm director?
I'm a member of a very in-depth Strat-O-Matic league, with 30 teams and 150-player rosters. The initial draft was last year, and I was aware that some of the people, while experienced SOM vets, weren't very excited about building a farm system. Knowing how much knowledge and passion for minor leaguers the people on this site have, I thought I'd get some help for them (actually I was inspired because one was considering leaving the league). So, I floated the idea around the league, and here's what some of them said:
Owner 1:
"I need to find someone to draft for me and be in charge of player development. I do not know enough about players to do a good job of it. I hardly even know the players in my farm system"
Owner 2:
"I think its a great idea. I need all the help I can get."
Owner 3:
"Any help with minor league stuff would be appreciated. I have 150 [players] right now, and if pressed I do not think I could name 45 of them."
What would you have to do?
- Work with these managers to decide on 40-man rosters (all 4th-year minor leaguers must be protected or lost).
- Suggest cuts (pre-draft) from the other 110 players to clear out the clutter in the off-season (i.e. soon).
- Work with them on drafting (February). Draft picks (like MLB) aren't tradable, so your team would have all its picks, and most first-year players are available (anyone previously drafted was already available, so I have Justin Smoak, for example). By "work with them", I think most would be happy to just let you do the draft for them, so you'd have pride of "ownership".
- Individual agreements can be worked out, but my understanding is that most managers would like to have someone who would stay with the team more than through just one draft, so you could have input into trades, etc.
- Sim knowledge is helpful, but entirely optional - good ballplayers are good ballplayers.
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